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1. Proposal for rendering farming useless and fixing ISK payout - in Feedback/Requests [original thread]
I've given it another round of thought and think that fixing the SP reward for losing team members to be 5k should be ok. For the winning team the SP calculation formula could be something like this 5k + (player WP/team WP)*(opposing team total ...
- by flegmat tropku - at 2012.10.06 08:54:00
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2. Points Over Time for Rep Tool - in Feedback/Requests [original thread]
..and then the ISK payout..it does not cover to cost of running around in logibro suits..so I gave up on it and fell back on just the free starter triage...gives you better ISK/hour and SP/hour ratios.
- by flegmat tropku - at 2012.10.05 20:08:00
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3. Proposal for rendering farming useless and fixing ISK payout - in Feedback/Requests [original thread]
Mira Adari wrote: ISK rewards will go up s the player field more expensive gear. You get paid according to how expensive the stuff is you kill. Killing militia suits doesn't get you much, killing proto gear will. Knowing in advance how much...
- by flegmat tropku - at 2012.10.05 18:56:00
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4. Proposal for rendering farming useless and fixing ISK payout - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: boo, and it is not SP it is WP. And so you mean during a match or after the game? At what point is a team losing? So no reward for losing? meaning you can never skill up if you keep losing, despite your efforts? Mean...
- by flegmat tropku - at 2012.10.05 18:47:00
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5. [Request] Capability to throw rocks - in Feedback/Requests [original thread]
After spending your grenades it wouldn't hurt to be able to throw rocks in order to fool the opponent thinking that you still have some grenades and thus might just make him dodge you or take cover. Please give us capability to throw rocks.
- by flegmat tropku - at 2012.10.05 16:08:00
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6. Proposal for rendering farming useless and fixing ISK payout - in Feedback/Requests [original thread]
I do hope this is not too complicated as a solution, but as I see it this could actually fix the most severe problems the game currently has. 1. SP farming and how to get rid of it. Remove SP rewards from the losing team completely. This will for...
- by flegmat tropku - at 2012.10.05 14:00:00
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7. Pricision strike WP? - in Feedback/Requests [original thread]
Please correct if I'm wrong, but my current understanding is that in order to gain access to the orbital support the squad needs to accumulate enough WP. However once enough WP is accumulated and the Precision strike is executed the WP from the ki...
- by flegmat tropku - at 2012.10.05 05:08:00
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8. Narcotic Boosters - in Feedback/Requests [original thread]
LOL.. you just raised memories of old in my mind. Check this out... http://www.youtube.com/watch?v=x8eT_1-6WDQ
- by flegmat tropku - at 2012.09.28 20:51:00
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9. Installation deployables - in Feedback/Requests [original thread]
Increasing the rate of fire, no. Such modification would require new power sources to be introduced which in turn would be size of a vehicle at least, given that the cannons are so massive and require a lot of energy. Slowing down the rate of fir...
- by flegmat tropku - at 2012.09.27 07:52:00
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10. [Request] Dropsuit hierarchy tree for the spawn/supply depot dialog - in Feedback/Requests [original thread]
I don't know about the rest of you, but currently I got like a dozen dropsuit fittings and I can see the number only increasing in the future. This being said the scrolling the stuff on supply depot or the spawn dialog is going to be a pain in the...
- by flegmat tropku - at 2012.09.26 08:37:00
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11. [Request] Dragging - in Feedback/Requests [original thread]
How about tossing in also a tractor beam dropsuit module/tool?
- by flegmat tropku - at 2012.09.26 06:57:00
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12. [REQUEST] Logistics Grenades and Vehicle Locking System - in Feedback/Requests [original thread]
There are the repair tools for fixing the dropsuits on the field.
- by flegmat tropku - at 2012.09.25 13:45:00
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13. speacial beta item request for us beta testers - in Feedback/Requests [original thread]
Yeah I like it too when the lag is not too bad, just the idea of special treats for the beta testers in the final release bugs me. And yes..my previous post was meant to be sarcastic remark on the subject while at the same time providing a sugge...
- by flegmat tropku - at 2012.09.25 11:47:00
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14. speacial beta item request for us beta testers - in Feedback/Requests [original thread]
Yeah...something like a big text written on our armor stating "B-CLASS".
- by flegmat tropku - at 2012.09.25 06:08:00
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15. Unofficial "New weapon request" thread. - in Feedback/Requests [original thread]
Tazer gun that would shoot hundreds of nanoneedles over a short distance that would penetrate and overload the opponents dropsuit electronics and PG grid. Virtually no damage, but slowing down or perhaps even incapacitating the opponent for a shor...
- by flegmat tropku - at 2012.09.24 12:58:00
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16. No Grenade Resupply - in Feedback/Requests [original thread]
Well in that case the nanohives should be downgraded so that they would generate new grenades at a lower rate. IMHO completely removing the possibility to replenish the grenades is out of the question.
- by flegmat tropku - at 2012.09.19 07:15:00
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17. Stealth? - in Feedback/Requests [original thread]
Currently you can reduce your scan signature with skills and to me that counts as stealth as the detection range on the enemy radar is reduced.
- by flegmat tropku - at 2012.09.19 06:50:00
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18. [Request] Cover system implemented - in Feedback/Requests [original thread]
Jane DeArc wrote: This is a rare occasion, but I have to take his side on here. It turns into an event of everyone in cover taking pot shots at someone else who came out of cover to take pot shots. Grenades become a primary mode of killing peo...
- by flegmat tropku - at 2012.09.19 06:46:00
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19. [Request] Cover system implemented - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Cover system.... Those thing turn camping into a new form of art. Lean on a wall and still see all the battlefield then pop out and kill. Repeat .... Yay ! Nope..the camera needs to adapt as well. Not just crouching...
- by flegmat tropku - at 2012.09.18 14:35:00
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20. New dropsuit module: self destruct - in Feedback/Requests [original thread]
Well it's a "revenge weapon" and it will take up one module slot on your suit so it's not "free" either.
- by flegmat tropku - at 2012.09.18 14:26:00
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